An Industry Changer?
A number of comic companies have been using AI art programmes recently. In the same way that digital colouring revolutionised the comic industry just over a decade ago, perhaps AI art could be seen as another tool to assist artists in the future. After all the shock of the new technology, there might come a level of understanding where artists can learn to use the new and more sophisticated apparatus that is available to them. Contributing writer Paul N Neal takes a look…
This article is the first of a trilogy of articles. This first piece is designed to simply define precisely what AI artwork genuinely is to start with. All the ethical and copyright issues will be covered in due course in further articles.
In an effort to understand the controversy, Tripwire has reached out to find quotes to answer this slightly difficult question. Brian Cronin, a very well-respected journalist in the field of comics, offered his definition:
“AI art is artwork created by an artificial intelligence machine learning process, meaning that a computer/machine has learned information, such as the past work and art style of other artists, and descriptions of characters and images, and then generated a new image using that learned knowledge. The knowledge fed into the machine is almost always from humans, who also often feed into the machine specific guiding instructions for the creation of the art, but the actual final creation is generated by the computer/machine.”
Respected author and writer David Thomas had this contribution to add: “AI art is created using algorithms and programming code that are designed to produce creative works of art. AI art can take the form of paintings, drawings, music, video, and poetry. AI art is often created using computer-generated imagery (CGI), but it can also be created using natural language processing (NLP), facial recognition, and other AI technologies.”
Accomplished artist and Creator Brian Williamson told us: “A.I. ‘art’ is the product of a pastiche engine, which trawls existing imagery to produce work that, while it may be initially impressive, can leave the viewer with the feeling of having seen it all before.”
UK indie comic creator Shane Chebsey had this contribution, which could succinctly sum up the feeling of many artists currently in very few words: “Prompt generated imagery (No art required, nor skill or imagination)”
In the world of comics, AI produced images are a very hot topic. It is a subject that rightly concerns many artists and creators. It has the potential to alter the living livelihoods of so many talented artists. This article is simple designed to define precisely what the problem might be, the legal and ethical ramification will follow in a further article. Tripwire plans to comment upon all the issues involved. We felt a helpful definition of the problem may be the right way to start a sensible online debate.
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An Industry Changer? A number of comic companies have been using AI art programmes recently. In the same way that digital colouring revolutionised the comic industry just over a decade ago, perhaps AI art could be seen as another tool to assist artists in the future. After all the shock of the new technology, there
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